CADILLAC SEVILLE 2002 5.G Owners Manual
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5-2
Hazard Warning Flashers
Your hazard warning flashers let you warn others. They
also let police know you have a problem. Your front and
rear turn signal lamps will flash on and off.
The hazard warning button
is located in the center of
the instrument panel,
between the two air vents.
This light located on the
instrument panel will flash
and a multiple chime will
sound, indicating that the
hazard warning flashers
are on.
Your hazard warning flashers work no matter what
position the key is in, and even if the key isn't in.
Press the button to make the front and rear turn signal
lamps flash on and off. Press the button again to turn the
flashers off.
When the hazard warning flashers are on, the turn
signals won't work.
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5-3
Other Warning Devices
If you carry reflective triangles, you can set one up at
the side of the road about 300 feet (100 m) behind
your vehicle.
Jump Starting
If your battery has run down, you may want to use
another vehicle and some jumper cables to start your
vehicle. Be sure to follow the steps below to do it safely.
CAUTION:
Batteries can hurt you. They can be
dangerous because:
They contain acid that can burn you.
They contain gas that can explode or ignite.
They contain enough electricity to burn you.
If you don't follow these steps exactly, some or all
of these things can hurt you.
NOTICE:
Ignoring these steps could result in costly damage
to your vehicle that wouldn't be covered by
your warranty.
The ACDelco battery in your vehicle has a
built
-in hydrometer. Do not charge, test or jump
start the battery if the hydrometer looks clear
or light yellow. Replace the battery when there
is a clear or light yellow hydrometer and a
cranking complaint.
Trying to start your vehicle by pushing or pulling
it won't work, and it could damage your vehicle.
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5-4
1. Check the other vehicle. It must have a 12-volt
battery with a negative ground system.
NOTICE:
If the other system isn't a 12-volt system with a
negative ground, both vehicles can be damaged.
2. Get the vehicles close enough so the jumper cables
can reach, but be sure the vehicles aren't touching
each other. If they are, it could cause a ground
connection you don't want. You wouldn't be able to
start your vehicle and the bad grounding could
damage the electrical systems.
To avoid the possibility of the vehicles rolling, set
the parking brake firmly on both vehicles involved in
the jump start procedure. Put an automatic transaxle
in PARK (P) or a manual transaxle in NEUTRAL
before setting the parking brake.
NOTICE:
If you leave your radio on, it could be badly
damaged. The repairs wouldn't be covered by
your warranty.
3. Turn off the ignition on both vehicles. Unplug
unnecessary accessories plugged into the cigarette
lighter or in the accessory power outlets. Turn off the
radio and all lamps that aren't needed. This will
avoid sparks and help save both batteries. And it
could save your radio!
4. Open the hoods and locate the positive (+) and
negative (
-) terminal locations on the other vehicle.
Your vehicle has a remote (+) jump starting terminal
and a remote negative (
-) jump starting terminal.
You should always use these remote terminals
instead of the terminals on the battery.
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5-5
The remote
positive (+) terminal is
located in the engine
compartment on the
passenger's side of the
vehicle. A second
remote positive (+)
terminal is located on
the rear underseat fuse
block. Lift the red
plastic cap to access
the terminal.
The remote negative (
-) terminal is located near the
power steering fluid reservoir. It is marked
ªGND (
-).º See ªEngine Compartment Overviewº in
the Index for more information on location.You will not see the battery of your vehicle under the
hood. It is located under the rear passenger's seat.
You will not need to access the battery for jump
starting. The remote positive (+) terminal is for
that purpose.
CAUTION:
An electric fan can start up even when the engine
is not running and can injure you. Keep hands,
clothing and tools away from any underhood
electric fan.
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5-6
CAUTION:
Using a match near a battery can cause battery
gas to explode. People have been hurt doing this,
and some have been blinded. Use a flashlight if
you need more light.
Be sure the battery has enough water. You don't
need to add water to the ACDelco battery
installed in every new GM vehicle. But if a
battery has filler caps, be sure the right amount
of fluid is there. If it is low, add water to take
care of that first. If you don't, explosive gas could
be present.
Battery fluid contains acid that can burn you.
Don't get it on you. If you accidentally get it in
your eyes or on your skin, flush the place with
water and get medical help immediately.
CAUTION:
Fans or other moving engine parts can injure you
badly. Keep your hands away from moving parts
once the engine is running.
5. Check that the jumper cables don't have loose or
missing insulation. If they do, you could get a shock.
The vehicles could also be damaged, too.
Before you connect the cables, here are some basic
things you should know. Positive (+) will go to
positive (+) or to a remote positive (+) terminal if the
vehicle has one. Negative (
-) will go to a heavy,
unpainted metal engine part or to a remote
negative (
-) terminal if the vehicle has one.
Don't connect positive (+) to the negative (
-) or you
will get a short that would damage the battery and
maybe other parts, too. And don't connect the
negative (
-) cable to negative (-) terminal on the
dead battery because this can cause sparks.
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5-7
6. Connect the red
positive (+) cable to the
remote positive (+)
terminal location on the
vehicle with the dead
battery. Use a remote
positive (+) terminal if
the vehicle has one.
7. Don't let the other end
touch metal. Connect it
to the positive (+)
terminal location of the
vehicle with the good
battery. Use a remote
positive (+) terminal if
the vehicle has one.
8. Now connect the black
negative (
-) cable to the
negative (
-) terminal
location of the vehicle
with the good battery.
Use a remote
negative (
-) terminal if
the vehicle has one.
Don't let the other end of the cable touch anything
until the next step. The other end of the negative (
-)
cable doesn't go to the dead battery. It goes to a
heavy, unpainted metal engine part or to a remote
negative (
-) terminal on the vehicle with the
dead battery.
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5-8
9. Connect the other end
of the negative (
-) cable
to the negative (
-)
terminal location on
the vehicle with the
dead battery. Your
vehicle has a remote
negative (
-) terminal
marked GND (
-).
10. Now start the vehicle with the good battery and run
the engine for a while.11. Try to start the vehicle with the dead battery.
If it won't start after a few tries, it probably
needs service.
NOTICE:
Damage to your vehicle may result from
electrical shorting if jumper cables are removed
incorrectly. To prevent electrical shorting, take
care that the cables don't touch each other or any
other metal period. The repairs wouldn't be
covered by your warranty.
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5-9
Jumper Cable Removal
A. Dead Battery or Remote Positive (+) Terminal
B. Good Battery or Remote Positive (+) and Remote
Negative (
-) Terminals
C. Heavy, Unpainted Metal Engine Part or Remote
Negative (
-) Terminal (GND)To disconnect the jumper cables from both vehicles,
do the following:
1. Disconnect the black negative (
-) cable the vehicle
that had the dead battery.
2. Disconnect the black negative (
-) cable from the
vehicle with the good battery.
3. Disconnect the red positive (+) cable from the
vehicle with the good battery.
4. Disconnect the red positive (+) cable from the
other vehicle.
5. Return the remote positive (+) terminal cover to
its original position.
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5-10
Towing Your Vehicle
Consult your dealer or a professional towing service
if you need to have your disabled vehicle towed. See
ªRoadside Assistanceº in the Index. If you want to
tow your vehicle behind another vehicle for recreational
purposes (such as behind a motorhome), see
ªRecreational Vehicle Towingº in the Index.
Engine Overheating
You will find an ENGINE COOLANT HOT, IDLE
ENGINE message or an ENGINE OVERHEATED,
STOP ENGINE message on the Driver Information
Center (DIC). There is also an engine temperature
warning light and/or gage on the instrument panel.
See ªEngine Coolant Temperature Warning Lightº or
ªEngine Coolant Temperature Gageº in the Index.
Overheated Engine Protection
Operating Mode
If an overheated engine condition exists and the message
ENGINE OVERHEATED, STOP ENGINE is displayed,
an overheat protection mode which alternates firing
groups of cylinders helps prevent engine damage. In this
mode, you will notice a loss in power and engine
performance. This operating mode allows your vehicle
to be driven to a safe place in an emergency; you may
drive up to 50 miles (80 km). Driving extended miles
(km) and/or towing a trailer in the overheat protection
mode should be avoided.
NOTICE:
After driving in the overheated engine protection
operating mode, to avoid engine damage, allow
the engine to cool before attempting any repair.
The engine oil will be severely degraded. Repair
the cause of coolant loss, change the oil and reset
the oil life system. See ªEngine Oilº in the Index.
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5-11 If Steam Is Coming From Your Engine
CAUTION:
Steam from an overheated engine can burn you
badly, even if you just open the hood. Stay away
from the engine if you see or hear steam coming
from it. Just turn it off and get everyone away
from the vehicle until it cools down. Wait until
there is no sign of steam or coolant before you
open the hood.
If you keep driving when your engine is
overheated, the liquids in it can catch fire. You or
others could be badly burned. Stop your engine if
it overheats, and get out of the vehicle until the
engine is cool. See ªOverheated Engine
Protection Operating Modeº in the Index.