TOYOTA AURIS TOURING SPORTS 2014 Owners Manual
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3415-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
5
Interior features
NOTICE
To prevent damage to iPod
Do not leave iPod in the vehicle. The temperature inside the vehicle may
become high, resulting in damage to the iPod.
Do not push down on or apply unnecessary pressure to the iPod while it is
connected as this may damage the iPod or its terminal.
Do not insert foreign objects into the port as this may damage the iPod or
its terminal.
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3425-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
Connecting a USB memory
Open the cover and connect
a USB memory.
Turn on the power of the USB
memory if it is not turned on.
Press repeatedly until “USB” is displayed.
Operating a USB memor y
: If equipped
Connecting a USB memory enables you to enjoy music from the
vehicle speakers.
1
2MEDIA
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3435-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
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Interior features
Control panel
Power
Vo l u m e
Repeat play
Random playback
File selector or displaying a
text messageSelecting a folder
Back button
Playback
Displaying a folder lists
Selecting a file, fast-forward-
ing or reversing
1
2
3
4
5
6
7
8
9
10
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3445-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
Selecting a folders one at a time
Press “” or “” on to select the desired folder.
Selecting from folder lists
Press .
A folder list will be displayed.
Turn and press to select a folder and a file.
To return to the previous display, press .
Returning to the first folder
Press and hold “” on until you hear a beep.
Turn or press “” or “” on to select the desired file.
To fast-forward or reverse, press and hold “
” or “” on .
Pressing (RPT) changes modes in the following order:
File repeat Folder repeat* Off.
*: Available except when RDM (random playback) is selected
Selecting a folder
Selecting a file
Fast-forwarding and reversing a file
Repeat play
1
2
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3455-2. Using the audio system
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Interior features
Pressing (RDM) changes modes in the following order:
Folder random Disc random Off.
Press .
Track title, artist name and album title (MP3 only) are displayed on the dis-
play.
To return to the previous display, press or .
USB memory functions
Depending on the USB memory that is connected to the system, the device
itself may not be operable and certain functions may not be available. If the
device is inoperable or a function is unavailable due to a malfunction (as
opposed to a system specification), disconnecting the device and recon-
necting it once again may resolve the problem.
If the USB memory still does not begin operation after being disconnected
and reconnected, format the device.
Display
P. 324
Error messages
“ERROR”: This indicates a problem in the USB memory or its connection.
“NO MUSIC”: This indicates that no MP3/WMA files are included in the USB
memory.
Random playback
Switching the display
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3465-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)USB memory
Compatible devices
USB memory that can be used for MP3 and WMA playback
Compatible device formats
The following device formats can be used:
• USB communication formats: USB2.0 FS (12 Mbps)
• File formats: FAT12/16/32 (Windows)
• Correspondence class: Mass storage class
MP3 and WMA files written in any format other than those listed above may
not play correctly, and their file names and folder names may not be dis-
played correctly.
Items related to standards and limitations are as follows:
• Maximum directory hierarchy: 8 levels
• Maximum number of folders in a device: 999 (including the root)
• Maximum number of files in a device: 9999
• Maximum number of files per folder: 255
MP3 and WMA files
MP3 (MPEG Audio LAYER 3) is a standard audio compression format.
Files can be compressed to approximately 1/10 of their original size using
MP3 compression.
WMA (Windows Media Audio) is a Microsoft audio compression format.
This format compresses audio data to a size smaller than that of the MP3
format.
There is a limit to the MP3 and WMA file standards that can be used and to
the media/formats on which the files are recorded.
MP3 file compatibility
• Compatible standards
MP3 (MPEG1 AUDIO LAYERIII, MPEG2 AUDIO LAYERIII, MPEG2.5)
• Compatible sampling frequencies
MPEG1 AUDIO LAYERIII: 32, 44.1, 48 (kHz)
MPEG2 AUDIO LAYERIII: 16, 22.05, 24 (kHz)
MPEG2.5: 8, 11.025, 12 (kHz)
• Compatible bit rates (compatible with VBR)
MPEG1 AUDIO LAYERII, III: 32-320 (kbps)
MPEG2 AUDIO LAYERII, III: 8-160 (kbps)
MPEG2.5: 8-160 (kbps)
• Compatible channel modes: stereo, joint stereo, dual channel and mon-
aural
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3475-2. Using the audio system
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Interior features
WMA file compatibility
• Compatible standards
WMA Ver. 7, 8, 9
• Compatible sampling frequencies
HIGH PROFILE 32, 44.1, 48 (kHz)
• Compatible bit rates
HIGH PROFILE 48-320 (kbps, CBR)
File names
The only files that can be recognized as MP3/WMA and played are those
with the extension .mp3 or .wma.
ID3 and WMA tags
ID3 tags can be added to MP3 files, making it possible to record the track
title, artist name, etc.
The system is compatible with ID3 Ver. 1.0, 1.1, and Ver. 2.2, 2.3, 2.4 ID3
tags. (The number of characters is based on ID3 Ver. 1.0 and 1.1.)
WMA tags can be added to WMA files, making it possible to record the
track title and artist name in the same way as with ID3 tags.
MP3 and WMA playback
• When a device containing MP3 or WMA files is connected, all files in the
USB memory are checked. Once the file check is finished, the first MP3
or WMA file is played. To make the file check finish more quickly, we rec-
ommend that you do not include any files other than MP3 or WMA files or
create any unnecessary folders.
• When the USB memory is connected and the audio source is changed to
USB memory mode, the USB memory will start playing the first file in the
first folder. If the same device is removed and reinserted (and the con-
tents have not been changed), the USB memory will resume play from
the same point in which it was last used.
Extensions
If the file extensions .mp3 and .wma are used for files other than MP3 and
WMA files, they will be skipped (not played).
Playback
• To play MP3 files with steady sound quality, we recommend a fixed bit
rate of at least 128 kbps and a sampling frequency of 44.1 kHz.
• There is a wide variety of freeware and other encoding software for MP3
and WMA files on the market, and depending on the status of the encod-
ing and the file format, poor sound quality or noise at the start of playback
may result. In some cases, playback may not be possible at all.
• Microsoft, Windows, and Windows Media are registered trademarks of
Microsoft Corporation in the U.S.A. and other countries.
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3485-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
CAUTION
Caution while driving
Do not connect USB memory or operate the controls.
NOTICE
To prevent damage to USB memory
Do not leave USB memory in the vehicle. The temperature inside the vehi-
cle may become high, resulting in damage to the player.
Do not push down on or apply unnecessary pressure to the USB memory
while it is connected as this may damage the USB memory or its terminal.
Do not insert foreign objects into the port as this may damage the USB
memory or its terminal.
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3495-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
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Interior features
Displays the current mode
Changes the following setting
• Sound quality and volume bal-
ance (P. 350)
The sound quality and balance set-
ting can be changed to produce the
best sound.
• Automatic Sound Levelizer
(P. 350)
Selecting the mode
Changing sound quality modes
Press .
Turn to select “Sound Setting”.
Press .
Turn to select the desired mode.
“BASS”,“TREBLE”,“FADER”,“BALANCE”, or“ASL”
Press .
Optimal use of the audio system
1
2
3
Using the audio control function
1
2
3
4
5
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3505-2. Using the audio system
Auris Touring Sports_EE (OM12G98E)
Adjusting sound quality
Turning adjusts the level.
*: The sound quality level is adjusted individually in each audio mode.
Adjusting the Automatic Sound Levelizer (ASL)
When ASL is selected, turning to the right changes the
amount of ASL in the order of “LOW”, “MID” and “HIGH”.
Turning to the left turns ASL off.
ASL automatically adjusts the volume and tone quality according to the
vehicle speed.
Sound quality
modeMode
displayedLevelTurn to the
leftTurn to the
right
Bass*“BASS”-5 to 5LowHighTreble*“TREBLE”-5 to 5
Front/rear
volume
balance
“FADER”F7 to R7Shifts to rearShifts to front
Left/right
volume
balance
“BALANCE”L7 to R7Shifts to leftShifts to right