engine FORD ESCAPE 2002 1.G User Guide
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Never remove the coolant reservoir cap while the engine is
running or hot. Steam and scalding liquid from a hot cooling
system can burn you badly.
This gauge indicates the temperature of the engine coolant, not the
coolant level. If the coolant is not at its proper level the gauge indication
will not be accurate.
Fuel gauge
Displays approximately how much
fuel is in the fuel tank. The fuel
gauge may vary slightly when the
vehicle is in motion or on a grade.
When refueling the vehicle from
empty indication, the amount of fuel
that can be added will be less than
the advertised capacity due to the
reserve fuel.
The arrow near the fuel pump icon indicates which side of the vehicle
the fuel filler door is located.
Speedometer
Indicates the current vehicle speed.
MPH
60
40
20
20 406080100
120
140
160
180
80
100
120
km/h
Instrument Cluster
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Odometer
Registers the total kilometers
(miles) of the vehicle.
Trip odometer
Registers the kilometers (miles) of
individual journeys. Press and hold
the button for 1 or more seconds to
reset. Press and release the button
in less than 1 second to toggle
between odometer and trip
odometer.
Tachometer
Indicates the engine speed in
revolutions per minute.
Driving with your tachometer
pointer continuously at the top of
the scale may damage the engine.
Instrument Cluster
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The inside lights will not turn off if:
²they have been turned on in the dome lamp control or
²any door is open
The battery saver will shut off the interior lamps 40 minutes after the
ignition has been turned to the OFF position.
SECURILOCKYPASSIVE ANTI-THEFT SYSTEM
SecuriLockypassive anti-theft system is an engine immobilization
system. This system prevents the engine from being started unless a
coded key programmed to your vehicleis used.
The SecuriLockypassive anti-theft system is not compatible with
non-Ford aftermarket remote start systems. Use of these systems may
result in vehicle starting problems and a loss of security protection.
Automatic arming
The vehicle is armed approximately
15 seconds after switching the
ignition to the 2 (ACC) position.
The
THEFTlight in the instrument
cluster will flash every two seconds
when the vehicle is armed.
Automatic disarming
Switching the ignition to the 4 (ON) position with acoded keydisarms
the vehicle. The
THEFTlight will illuminate for three seconds and then
go out. If the
THEFTlight stays on for an extended period of time or
flashes rapidly, have the system serviced by your dealership or a
qualified technician.
Locks and Security
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Key information
Your vehicle is supplied withtwo
coded keys.Only acoded keywill
start your vehicle. Spare coded keys
can be purchased from your
dealership. Your dealership can
program your key or you can ªdo it
yourself.º Refer toProgramming
spare keys.
Certain items may cause vehicle
starting issues:
²large metallic objects
²electronic devices on the key
chain that can be used to
purchase gasoline or similar items
²a second key on the same key
ring as thecoded key
If any of these items are present,
you need to keep these objects from
touching thecoded keywhile
starting the engine. These objects
and devices cannot damage the
coded key,but can cause a
momentary ªno startº condition if they are too close to the key during
engine start. If a problem occurs, turn ignition OFF and restart the
engine with all other objects on the key ring held away from the ignition
key. Check to make sure thecoded keyis an approved Fordcoded key.
Locks and Security
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If your keys are lost or stolen you
will need to do the following:
²Use your spare key to start the
vehicle, or
²Have your vehicle towed to a
dealership or a locksmith. The
key codes will need to be erased
from your vehicle and new key codes will need to be re-coded.
Replacing coded keys can be very costly and you may want to store an
extra programmed key away from the vehicle in a safe place to prevent
an unforeseen inconvenience.
The correctcoded keymust be used for your vehicle. The use of the
wrong type ofcoded keymay lead to a ªno startº condition.
If an unprogrammed key is used in the ignition it will cause a ªno
startº condition.
Programming spare keys
A maximum of eight keys can be coded to your vehicle. Only
SecuriLockykeys can be used. To program acoded keyyourself, you
will need two previously programmedcoded keys(keys that already
operate your vehicle's engine) and the new unprogrammed key(s) readily
accessible for timely implementation of each step in the procedure.
If two previously programmed coded keys are not available, you must
bring your vehicle to your dealership to have the spare coded key(s)
programmed.
Please read and understand the entire procedure before you begin.
Locks and Security
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1. Insert the first previously
programmedcoded keyinto the
ignition and turn the ignition from 2
(ACC) to 3 (RUN) (maintain
ignition in 3 (RUN) for at least one
second).
2. Turn ignition to 1 (LOCK) and
remove the firstcoded keyfrom
the ignition.
3. Within ten seconds of turning the
ignition to 2 (ACC), insert the second previously programmedcoded
keyinto the ignition and turn the ignition from 2 (ACC) to 3 (RUN)
(maintain ignition in 3 (RUN) for at least one second but no more than
ten seconds).
4. Turn the ignition to 1 (LOCK) and remove the secondcoded key
from the ignition.
5. Within 20 seconds of turning the ignition to 2 (ACC), insert the new
unprogrammed key (new key/valet key) into the ignition and turn the
ignition from 2 (ACC) to 3 (RUN) (maintain ignition in 3 (RUN) for at
least one second). This step will program your new key to a coded key.
6. To program additional new unprogrammed key(s), repeat this
procedure from step 1.
If successful, the new coded key(s) will start the vehicle's engine and the
theft indicator will illuminate for three seconds and then go out.
If not successful, the new coded key(s) will not start the vehicle's engine
and the theft indicator will flash on and off and you may repeat steps 1
through 6. If failure repeats, bring your vehicle to your dealership to
have the new spare key(s) programmed.
Locks and Security
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Do not sit on top of a buckled safety belt to avoid the Belt
Minder chime. Sitting on the safety belt will increase the risk of
injury in an accident. To disable (one-time) or deactivate the Belt
Minder feature please follow the directions stated below.
One time disable
Any time the safety belt is buckled and then unbuckled during an
ignition ON cycle, BeltMinder will be disabled for that ignition cycle only.
Deactivating/activating the BeltMinder feature
Read steps1-9thoroughly before proceeding with the
deactivation/activation programming procedure.
The BeltMinder feature can be deactivated/activated by performing the
following procedure:
Before following the procedure, make sure that:
²the parking brake is set
²the gearshift is in P (Park) (automatic transmission) or the neutral
position (manual transmission).
²the ignition switch is in the OFF position
²all vehicle doors are closed
²the driver's safety belt is unbuckled
²the parklamps/headlamps are in OFF position (If vehicle is equipped
with Autolamps, this will not affect the procedure.)
To reduce the risk of injury, do not deactivate/activate the Belt
Minder feature while driving the vehicle.
1. Turn the ignition switch to the RUN (or ON) position. (DO NOT
START THE ENGINE)
2. Wait until the safety belt warning light turns off. (Approximately 1±2
minutes)
²Steps 3±5 must be completed within 60 seconds or the procedure will
have to be repeated.
3. Uncoil then retract the safety belt three times, ending with the safety
belt retracted. This can be done before or during BeltMinder warning
activation.
Seating and Safety Restraints
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STARTING
Positions of the ignition
1. LOCK, locks the gearshift lever
and allows key removal.
2. ACCESSORY, allows the electrical
accessories such as the radio to
operate while the engine is not
running.
3. RUN, all electrical circuits
operational. Warning lights
illuminated. Key position when
driving.
4. START, cranks the engine. Release the key as soon as the engine
starts.
Preparing to start your vehicle
Engine starting is controlled by the powertrain control system. This
system meets all Canadian Interference-Causing Equipment standard
requirements regulating the impulse electrical field strength of radio
noise.
When starting a fuel-injected engine, avoid pressing the accelerator
before or during starting. Only use the accelerator when you have
difficulty starting the engine. For more information on starting the
vehicle, refer toStarting the enginein this chapter.
Extended idling at high engine speeds can produce very high
temperatures in the engine and exhaust system, creating the risk
of fire or other damage.
Do not park, idle, or drive your vehicle in dry grass or other dry
ground cover. The emission system heats up the engine
compartment and exhaust system, which can start a fire.
Driving
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Do not start your vehicle in a closed garage or in other enclosed
areas. Exhaust fumes can be toxic. Always open the garage door
before you start the engine. SeeGuarding against exhaust fumesin
this chapter for more instructions.
If you smell exhaust fumes inside your vehicle, have your dealer
inspect your vehicle immediately. Do not drive if you smell
exhaust fumes.
Important safety precautions
A computer system controls the engine's idle revolutions per minute
(RPM). When the engine starts, the idle RPM runs faster to warm the
engine. If the engine idle speed does not slow down automatically, have
the vehicle checked.
Before starting the vehicle:
1. Make sure all vehicle occupants have buckled their safety belts. For
more information on safety belts and their proper usage, refer to the
Seating and safety restraintschapter.
2. Make sure the headlamps and vehicle accessories are off.
If starting a vehicle with an
automatic transmission:
²Make sure the parking brake is
set.
²Make sure the gearshift is in P
(Park).
R D 2 1ODO
Driving
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Starting the engine
Note:Whenever you start your vehicle, release the key as soon as the
engine starts. Excessive cranking could damage the starter.
1. Turn the key to 4 (START)
without pressing the accelerator
pedal and release as soon as the
engine starts. The key will return to
3 (RUN).
2. If the temperature is above ±12ÉC
(10ÉF) and the engine does not
start within five seconds on the first
try, turn the key to OFF, wait 10
seconds and try again.
3. If the temperature is below -12É C (10É F) and the engine does not
start in 15 seconds on the first try, turn the key OFF and wait 10
seconds and try again. If the engine does not start in two attempts, Press
the accelerator pedal all the way to floor and hold. Turn the key to
START position.
4. When the engine starts, release the key, then release the accelerator
pedal gradually as the engine speeds up.
5. After idling for a few seconds, apply the brake, shift into gear and
drive.
Using the engine block heater (if equipped)
An engine block heater warms the engine coolant, which improves
starting, warms up the engine faster and allows the heater-defroster
system to respond quickly. Use of an engine block heater is strongly
recommended if you live in a region where temperatures reach -23É C
(-10É F) or below.
For best results, plug the heater in at least three hours before starting
the vehicle. Using the heater for longer than three hours will not harm
the engine, so the heater can be plugged in the night before starting the
vehicle.
To prevent electrical shock, do not use your heater with
ungrounded electrical systems or two-pronged (cheater)
adapters.
Driving
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